Perkins, Chad
After Effects: Rigging a Character Arm for Animation

Join Chad Perkins as he breaks down the process of creating, rigging, and animating the arm of a character in an opening title sequence in Adobe After Effects-a task traditionally performed using rigging or skeleton tools available in 3D programs. Instead, this short course shows animators how to use a combination of layers, parenting, and expressions in After Effects to create a similar effect. The course also covers parenting the arm component, picking up objects with the arm, and obscuring objects.

Dieses Medium ist ein elektronisches Medium (eLearning). Sie können dieses Medium im eMedien-Portal Ihrer Bibliothek ansehen, entleihen oder vormerken.
Zum Download / Zur Anzeige

Weiterführende Informationen

Personen: Perkins, Chad

Perkins, Chad:
After Effects: Rigging a Character Arm for Animation : LinkedIn, 2012. - 00:27:43.00

Zugangsnummer: EM-1505146586
Signatur: eLearning -